package com.itheima.test2;

import java.util.Random;

public class Role {
    private String name;//人物
    private int blood;//血量
    private char gender;//性别
    private String face;//长相随机
    String[] boyfaces = {"风流俊雅", "气宇轩昂", "相貌英俊", "五官端正", "相貌平平", "一塌糊涂", "面目狰狞"};
    String[] girlfaces = {"美奂绝伦", "沉鱼落雁", "婷婷玉立", "身材娇美", "相貌平平", "相貌简陋", "惨不忍睹"};
    // 攻击描述
    String[] attacks_desc = {
            "%s使出了一招【背心钉】，转到对方的身后，一掌向%s背心的灵台穴拍去。",
            "%s使出了一招【游空探爪】，飞起身形自半空中变掌为抓锁向%s。",
            "%s大喝一声，身形下伏，一招【劈雷坠地】，捶向%s双腿。",
            "%s运气于掌，一瞬间掌心变得血红，一式【掌心雷】，推向%s。",
            "%s阴手翻起阳手跟进，一招【没遮拦】，结结实实的捶向%s。",
            "%s上步抢身，招中套招，一招【劈挂连环】，连环攻向%s。"
    };
    // 受伤描述
    String[] injureds_desc = {
            "结果%s退了半步，毫发无损",
            "结果给%s造成一处瘀伤",
            "结果一击命中，%s痛得弯下腰",
            "结果%s痛苦地闷哼了一声，显然受了点内伤",
            "结果%s摇摇晃晃，一跤摔倒在地",
            "结果%s脸色一下变得惨白，连退了好几步",
            "结果【轰】的一声，%s口中鲜血狂喷而出",
            "结果%s一声惨叫，像滩软泥般塌了下去"
    };

    //无参构造
    public Role() {
    }

    //有参构造
    public Role(String name, int blood, char gender) {
        this.name = name;
        this.blood = blood;
        this.gender = gender;
        //随机长相由传入的性别决定，故不需要在构造方法中传参
        setFace(gender);
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }

    public void setBlood(int blood) {
        this.blood = blood;
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
    }

    public String getFace() {
        return face;
    }

    public void setFace(char gender) {
        //判断男女，再从男女，对应数组中随机选取
        if (gender == '男') {
            Random r = new Random();
            int index = r.nextInt(boyfaces.length);//index是一个索引
            this.face = boyfaces[index];
        } else if (gender == '女') {
            Random r = new Random();
            int index = r.nextInt(girlfaces.length);
            this.face = girlfaces[index];
        } else {
            this.face = "面目狰狞";
        }
    }

    /*定义一个方法攻击别人
    思考谁攻击谁
    Role r1=new Role;
    Role r2=new Role;
    r1攻击r2
    方法的调用者攻击方法的参数
    方法的参数是Role类型的变量*/
    //参数是挨揍的人
    public void attack(Role role) {
        Random r = new Random();
        int index = r.nextInt(attacks_desc.length);
        String KungFu = attacks_desc[index];
        //输出一个攻击的效果，谁用什么招式攻击了谁
        System.out.printf(KungFu, this.getName(), role.getName());//KunFu对应数组中有两个占位，所以需要两个参数
        System.out.println();
        //计算造成的伤害1~20
        int hurt = r.nextInt(20) + 1;
        //修改挨揍人的血量，剩余血量=原来的血量-受到的伤害
        int remainBoold = role.getBlood() - hurt;
        //对剩余血量进行判断，如果小于0，剩余血量=0
        if (remainBoold < 0) {
            remainBoold = 0;
        }
        //修改挨揍人的血量
        role.setBlood(remainBoold);
        //受伤描述，被攻击者，受到攻击后的状态
        //血量>90 0索引，80~90 1索引，70~80 2索引，60~70 3索引，40~60 4索引，20~40 5索引，10~20 6索引，<10 7索引
        //小于10的  7索引的描述
        if (remainBoold > 90) {
            System.out.printf(injureds_desc[0], role.getName());
        } else if (remainBoold > 80 && remainBoold <= 90) {
            System.out.printf(injureds_desc[1], role.getName());
        } else if (remainBoold > 70 && remainBoold <= 80) {
            System.out.printf(injureds_desc[2], role.getName());
        } else if (remainBoold > 60 && remainBoold <= 70) {
            System.out.printf(injureds_desc[3], role.getName());
        } else if (remainBoold > 40 && remainBoold <= 60) {
            System.out.printf(injureds_desc[4], role.getName());
        } else if (remainBoold > 20 && remainBoold <= 40) {
            System.out.printf(injureds_desc[5], role.getName());
        } else if (remainBoold > 10 && remainBoold <= 20) {
            System.out.printf(injureds_desc[6], role.getName());
        } else {
            System.out.printf(injureds_desc[7], role.getName());
        }
        System.out.println();
    }

    public void showRoleInfo() {
        //System.out.println("姓名："+name+"\t血量："+blood+"\t性别："+gender+"\t长相："+face);
        System.out.println("姓名：" + getName() + "\t血量：" + getBlood() + "\t性别：" + getGender() + "\t长相：" + getFace());
    }
}
